---
fmbm: core
by: serialize-door.sh @ BOH-Command-Silo-003-25-22
created_utc: 2026-08-19T03:00:01Z
created_local: Tue Aug 18 2026, 08:00 PM PDT
time_source: local
type: Apex Door
title: Norco Pizza
resource: https://norcopizza.com/
door_template: door.template.html
door_template_version: 260817-934b49c2
serialized_utc: 2026-08-19T03:00:01Z
tags: [rail-works, apex-door, norcopizza.com]
status: live
---

# Norco Pizza

A kitchen with no dining room. Norco Pizza cooks for rooms that cannot cook for themselves - taprooms, yards, markets and events around Norco, California. Order from the table you are already sitting at.

## Status
- **Table-side ordering** — A card on the table opens a menu, an order becomes a code, the room scans it. No app to install and no account to make (`LIVE`)
- **Payment** — At the counter, with the room, on the till they already run. Nothing is charged online and no card details are collected anywhere in this system (`LIVE`)
- **Works with no signal** — The menu is cached on the phone. A packed yard on one saturated tower is exactly when a paper menu wins, so this had to win there too (`LIVE`)
- **Rooms** — One address per room, built from a small file. Taprooms first because the gap is widest there (`SOON`)
- **Delivery** — Dropped to the room, scanned at handover so there is proof it arrived. The room is the pickup point, not a doorstep (`SOON`)
- **The menu here** — Placeholder while this is a prototype. Real dishes and real prices land when a real kitchen is behind it (`None`)

## Family
- [Brewery Food](https://breweryfood.fyi) — kitchens for rooms that have none
- [Atomics](https://atomics.fyi) — the mesh map
- [Venue](https://venue.fyi) — the room
- [Booth](https://booth.fyi) — the single stall
